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Resident Evil 9’s Villain Being New Character Would Be a Massive Missed Opportunity

As speculation runs wild about the identity of Resident Evil 9: Requiem’s masked antagonist, one possibility lurks in the shadows that would represent a significant narrative misstep: what if the villain is simply nobody important?

Recent community discussions have highlighted this underwhelming scenario – that the mysterious figure terrorizing Grace Ashcroft could be just a new character, someone working with the shadowy organization pursuing her who remains unimportant to the plot of the game. While technically possible, this approach would be narratively unsatisfying and miss the mark entirely for what Resident Evil 9 appears to be trying to accomplish.

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The Promise of Requiem

Resident Evil 9 isn’t being marketed as just another entry in the franchise. The title “Requiem” itself signals something significant- a musical composition for the dead, a memorial service, a final tribute. According to director Koshi Nakanishi, “This game is a Requiem, a eulogy to those who came before,” specifically referencing characters “who were involved in the original outbreak, who lost their lives or were changed drastically as a result of it.”

Producer Masato Kumazawa elaborated that “There are many layers to the title: a requiem for the protagonist, Grace Ashcroft, grappling with the loss of her mother eight years ago, and a requiem for all of the people who were caught up in the Raccoon City incident.”

This isn’t Resident Evil 7’s bold reinvention or Village’s gothic experimentation. This is explicitly a homecoming – back to Raccoon City, back to Umbrella, back to the classic elements that defined the early games. The choice to center the story around Grace Ashcroft, daughter of Alyssa from the Outbreak games, reinforces this positioning. Capcom is clearly stating that this game will engage meaningfully with the series’ deeper storyline.

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The Umbrella Factor Changes Everything

Recent trailers have revealed the prominent return of the Umbrella logo, suggesting the corporation is not just referenced but actively involved in RE9’s plot. This raises a crucial question: if Umbrella is back as an operational force, who could realistically be running it?

The appearance of active Umbrella operations dramatically increases the stakes for villain selection:

  • Random new executives: Would lack the philosophical foundation and historical weight that made Umbrella terrifying
  • Former employees: Might understand the science but not the core vision that drove the company’s original evil
  • Government takeover: Would make it “Umbrella in name only” – corporate structure without ideological continuity

The Spencer Argument

If Umbrella is truly operational again, Oswell Spencer being alive becomes not just relevant but essential for narrative authenticity. Spencer represents:

  • The original architect whose vision shaped everything in the series
  • The founding philosophy that made Umbrella more than just another evil corporation
  • Genuine continuity between past and present rather than superficial nostalgia
  • The ultimate embodiment of “those who came before” that the Requiem theme demands

Spencer’s return would provide the most shocking and impactful revelation for longtime fans while giving maximum weight to Umbrella’s comeback. His presence would transform the “hidden truth” Grace uncovers from generic corporate conspiracy into something that connects directly to the series’ foundational tragedy.

If Capcom does decide to bring back a major character like Spencer, it better be Spencer himself – not some cheap clone or copy. The series has enough convoluted resurrection plots without adding more. If you’re going to invoke the weight of a character’s legacy, commit to it fully rather than hiding behind lazy writing shortcuts.

The Bailey Alternative

Brandon Bailey presents a compelling alternative that many fans support. As a founding member of Umbrella who was betrayed by Spencer and later founded The Connections, Bailey offers:

  • Legitimate Umbrella credentials: Original co-founder with deep knowledge of the company’s true purpose
  • Personal motivation: His mentor James Marcus was murdered by Spencer’s orders
  • Series continuity: Direct connection to RE7’s events through The Connections
  • Thematic relevance: Another figure “who came before” whose life was destroyed by the original conspiracy

Bailey would satisfy the “Requiem” theme while providing genuine emotional weight as a tragic figure whose quest for revenge spans decades. His connection to RE7’s director Koshi Nakanishi makes this possibility particularly intriguing.

The Problem with Generic Antagonists

Introducing a villain who’s ultimately inconsequential would represent a fundamental misunderstanding of what makes mystery compelling in storytelling. The best reveals don’t just answer “who” but also “why it matters.” When fans invest time theorizing about connections to established characters, they’re not just guessing – they’re engaging with the series’ rich history and expecting that engagement to be rewarded.

A “nobody” villain would deflate this investment. It would transform all that community speculation and excitement into empty calories – sound and fury signifying nothing. Worse, it would suggest that the game’s nostalgic framing is purely surface-level marketing rather than meaningful narrative design.

Fan Investment and Community Engagement

The passionate speculation surrounding the masked villain’s identity reveals something crucial about audience engagement with Resident Evil. Players aren’t casually wondering – they’re actively theorizing, analyzing footage frame by frame, and connecting narrative dots across multiple games.

This level of investment doesn’t happen by accident. It emerges when a franchise has built trust with its audience, when players believe their attention to detail and knowledge of series storyline will be rewarded. The current theories about potential connections to characters from Outbreak or other games demonstrate how deeply fans engage with even obscure corners of Resident Evil lore.

A new character villain would effectively punish this engagement. It would send the message that fan investment in the series’ deeper storyline is misplaced, that careful attention to narrative continuity is ultimately pointless.

The Outbreak Connection Problem

Grace’s story is fundamentally built on her connection to Alyssa Ashcroft, a character from the Outbreak games. This isn’t a casual reference – it’s the foundation of the protagonist’s entire motivation. Grace is investigating her mother’s death, trying to understand what Alyssa was working on when she was killed.

This setup creates narrative obligations. If you’re going to invoke Outbreak lore and position your protagonist as continuing her mother’s investigation, the antagonist should ideally connect meaningfully to those same story threads. While a new villain could certainly provide answers about what Alyssa discovered and why she had to die, using an established character would create stronger thematic resonance.

The Outbreak games dealt with specific themes – survival, conspiracy, corporate cover-ups, and the aftermath of the Raccoon City incident. Having the villain connect to the series’ established mythology would honor these themes while rewarding longtime fan investment in the franchise’s deeper lore.

Missing the Emotional Stakes

Grace’s story isn’t just about survival – it’s about family legacy, uncovering hidden truths, and completing her mother’s work. She’s not fighting a random threat; she’s confronting the forces responsible for destroying her family and continuing to cover up whatever Alyssa discovered.

The antagonist should represent these forces in a meaningful way. They should embody the corruption and conspiracy that killed Grace’s mother, providing emotional satisfaction when defeated. While a new villain could certainly fulfill this role effectively, using an established character would maximize the emotional payoff by connecting Grace’s personal story to the broader series storyline that fans have invested in for decades.

The Final Raccoon City Factor

What makes the villain choice even more critical is the widespread belief among fans that RE9 represents the final return to Raccoon City. If this is truly the last time the series revisits its foundational setting, then the antagonist selection becomes monumentally important.

This isn’t just another game – it’s potentially the series’ final statement about its origins. The villain should embody everything that made Raccoon City significant: the corporate conspiracy, the human cost of unchecked ambition, and the lasting trauma that shaped every subsequent game.

If RE9 is indeed the final Raccoon City story, then having the main antagonist be just a nobody would represent an almost incomprehensible waste of narrative potential.

The Stakes for RE9 Specifically

Resident Evil 9 sits at a unique position in the franchise. After years of experimentation with different approaches, this game represents an opportunity to demonstrate that Capcom understands what made the early entries special while proving they can honor that legacy meaningfully.

The villain choice will signal whether the development team grasps the difference between surface-level nostalgia and genuine narrative continuity. Bringing back Raccoon City and Umbrella iconography is easy – creating a story that honors the emotional and thematic weight of those elements requires deeper understanding.

Whether the masked figure turns out to be Spencer, Bailey, or someone else entirely, they must represent something larger than themselves. In a game explicitly positioned as a tribute to Resident Evil’s foundational elements, having the primary antagonist be just a nobody wouldn’t just be disappointing – it would represent a fundamental misunderstanding of what makes those elements worth commemorating.

The masked figure’s identity may still be mysterious, but the stakes for getting that reveal right couldn’t be clearer for this particular entry in the series. The “Requiem” theme demands nothing less than a villain worthy of the series’ legacy.

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