After spending considerable time with Lies of P, I can confidently say this is what a modernized, more accessible Souls-like should look like. While it may not reinvent the wheel, it takes the best elements of the genre – particularly Bloodborne – and refines them into something that feels both familiar and refreshingly updated.
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Accessibility Without Compromise
The most significant improvement Lies of P brings to the table is its approach to difficulty. Unlike traditional Souls games where the challenge ramps up with each New Game Plus cycle, Lies of P gives you complete control. You can choose your preferred difficulty level at any point, even in subsequent playthroughs. This flexibility doesn’t diminish the challenge for those who want it – it simply removes artificial barriers for players who prefer a different experience.
Starting on normal difficulty and gradually increasing the challenge as my confidence grew felt natural and rewarding. This approach respects both newcomers to the genre and veterans looking for a brutal test of skill.
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A Different Kind of Gothic Horror
Initially, I struggled to see the Bloodborne comparisons that many were making. The industrialized, more modern environments felt distinctly different from Bloodborne’s Victorian Gothic nightmare. Without the bone-chilling Chalice Dungeons – which I consider Bloodborne’s creepiest feature – the horror elements feel significantly toned down. Lies of P isn’t really a horror game in the traditional sense.
However, as I progressed through the middle sections of the game, the Bloodborne DNA became unmistakable. The combat flow, the aggressive playstyle it encourages, and the overall mechanical philosophy clearly draw from FromSoftware’s masterpiece, even if the aesthetic is entirely different.
Quality of Life Improvements
One of the game’s strongest aspects is how it addresses common frustrations from the Souls formula. The boss refight system is a perfect example – once you’ve completed the game, you can battle any boss again at various difficulty levels, including options that exceed the main game’s highest setting. Best of all, there’s no tedious runback to the arena. You jump straight into the action.
The weapon durability system, often a contentious mechanic in Souls games, has been streamlined beautifully. While durability still exists, the ability to repair weapons instantly and on the spot means it never becomes a source of frustration. It’s these kinds of thoughtful adjustments that make Lies of P feel like an optimized, modern take on the formula.
Combat and Customization
Parrying sits at the heart of Lies of P’s combat system, though it’s refreshingly optional to master. While you can certainly succeed without perfect parrying skills, I found myself constantly attempting to parry enemy and boss attacks as a way to improve this crucial skillset. The timing feels satisfying when you nail it, and the risk-reward balance encourages you to keep practicing even when you’re not required to.
The weapon variety impressed me throughout my playthrough. Each weapon feels unique with distinct movesets that meaningfully change how you approach combat. The katana became my personal favorite, offering a perfect balance of speed and damage that suited my playstyle.
The Legion Arm system adds another layer of tactical depth. I primarily used it for ranged attacks, but the variety of arms available means there’s something for every type of player. It’s a genuinely unique addition that sets Lies of P apart from its inspirations.
Narrative Depth
Beyond the mechanical improvements, the story deserves recognition for its philosophical undertones. Without spoiling anything, the game explores themes that give weight to your actions and choices. It’s not just about the challenge – there’s genuine narrative substance here.
Looking Ahead: DLC Plans
Having thoroughly enjoyed the base game, I’m planning to dive into the DLC content in the future. Given how well the main game balanced accessibility with depth, I’m curious to see how the additional content expands on the formula and whether it maintains the same quality of life improvements that made this experience so enjoyable.
Final Thoughts
Lies of P succeeds by understanding what makes the Souls formula work while having the courage to modernize and streamline the more frustrating elements. It’s more accessible without being easier, more convenient without losing its identity.
If you’ve been curious about Souls-like games but found them too intimidating, this is your entry point. If you’re a genre veteran, you’ll appreciate the quality of life improvements and the fresh take on familiar mechanics. Lies of P proves that innovation in this space doesn’t require revolution – sometimes thoughtful evolution is exactly what’s needed.
Recommended for: Souls fans looking for a refined experience, newcomers to the genre, and anyone who loved Bloodborne’s combat but wants something less horror-focused.